“…Systems for individual use have been created for AR, AV and VR as well as for all types of target users and primary functions identified in Section VII-B. A number of interfaces have been developed for individual composition (for VR see e.g., [102], for AR see e.g., [111]), education (for VR see e.g., [49], [103], for AR see e.g., [101], [124], for AV see e.g., [82]), performance (for VR see e.g., [26], [57], [169], for AV see e.g., [52]), and entertainment (for VR see e.g., [55], [157], for AR see e.g., [53]).…”